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Personas » History » Revision 5

Revision 4 (Kyle Baker, 12/12/2014 11:28 AM) → Revision 5/10 (Kyle Baker, 12/15/2014 10:21 AM)

h1. Katello/Foreman Systems Management Personas 

 h2. Ecosystem 

 [[Personas_ACME-Financial| ACME Financial Services Company]] 
 A large consumer financial services company with a retail, web and office environment. 

 *Personas:* 
 • [[Personas-SystemEngineer| Samuel - System Engineer]] 
 • System Administrator 

 h2. What is a persona? 

 “The purpose of personas is to create reliable and realistic representations of your key audience segments for reference. These representations should be based on qualitative and some quantitative user research.” 
 [http://www.usability.gov/ 

 h2. How should they be used? 

 “Personas help to focus decisions surrounding site components by adding a layer of real-world consideration to the conversation. They also offer a quick and inexpensive way to test and prioritize those features throughout the development process.” 
 http://www.usability.gov/ 

 h2. Ecosystem 

 [[Personas_ACME-Financial| ACME Financial Services Company]] 
 A large consumer financial services company with a retail, web and office environment. 

 *Personas:* 
 • [[Personas-SystemEngineer| Samuel - System Engineer]] 
 • System Administrator 

 h2. How were these created? 

 * I built a cross-functional team including User Experience Designers, Product Managers, Developers. 
 * Gave an overview to the upstream community on what Personas are, how they are used, how we will construct them. 
 * Prepared a screener to run by potential interview candidates. 
 * Prepared a set of interview questions and reviewed with the team. 
 * Scheduled interviews and asked users the same interview questions to all while taking a lot of notes. 
 * Identified clusters of interviewees responses. 
 * Created persona write-ups based on these responses keeping the folks that we interviewed in mind. 
 * Finalized persona designs including a short write up on the persona and included a photo, Key Attributes, and Behavioral Drivers. 
 * Built this wiki page accessible as reference to everyone in the community.