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Bug #4482
closedallow method to dynamically specify and load additional bastion-based plugins
Description
To add a new UI plugin, two files need to be edited:
engines/bastion/app/assets/javascripts/bastion/bastion.js
engine/bastion/app/assets/javascripts/bastion/bastion.module.js
Having a way to dynamically include plugins (similar to bundler.d/Gemfile.local?) is needed for third party plugin developers.
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